The Resource Developer's guide to multiplayer games, Andrew Mulholland with Teijo Hakala, (ebook)

Developer's guide to multiplayer games, Andrew Mulholland with Teijo Hakala, (ebook)

Label
Developer's guide to multiplayer games
Title
Developer's guide to multiplayer games
Statement of responsibility
Andrew Mulholland with Teijo Hakala
Creator
Contributor
Subject
Genre
Language
eng
Member of
Cataloging source
N$T
http://library.link/vocab/creatorName
Mulholland, Andrew
Dewey number
795.8/15
Illustrations
illustrations
Index
index present
LC call number
QA76.76.C672
LC item number
M85 2002eb
Literary form
non fiction
Nature of contents
dictionaries
http://library.link/vocab/relatedWorkOrContributorName
  • Hakala, Teijo
  • EBSCO Publishing (Firm)
Series statement
Wordware game developer's library
http://library.link/vocab/subjectName
Computer games
Label
Developer's guide to multiplayer games, Andrew Mulholland with Teijo Hakala, (ebook)
Link
http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=70880
Instantiates
Publication
Note
Includes index
Color
multicolored
Contents
  • Internet-Based Database Systems
  • Installing MySQL
  • Overview of MySQL
  • Creating a Database in MySQL
  • Relational Databases
  • Other Methods of Data Input
  • Backup and Restoration of Databases
  • MySQL C++ Interface
  • Communicating with the Internet
  • Debugging Perl
  • Theory Introduction
  • More Text Output Routines
  • Using Files and Templates
  • Using Forms
  • Command Processing
  • Retrieving the Date and Time
  • Installing the Perl Database Interface (DBI)
  • Connecting and Disconnecting
  • Retrieving and Displaying Data
  • Adding New Data
  • Using the Unique ID Field
  • Creating Windows Applications in Visual Studio
  • Adding a Search Facility
  • Introduction to TCP/IP
  • What is a Protocol?
  • OSI Model
  • Internet Protocol
  • Introduction to the Transport Layer
  • Ports
  • Introduction to Sockets
  • Basic Sockets Programming
  • WinSock Initialization
  • Windows Messaging System
  • Error Handling
  • Sockets Data Types
  • Address Structures
  • Basic Sockets Functions
  • Input/Output Functions
  • Address Data Conversion Functions
  • Client/Server Programming
  • Byte Ordering
  • Creating a Server
  • Creating a Client
  • Creating a Window
  • Running the Simple Echo Application
  • I/O Operations
  • Detecting Network Events
  • Multithreading
  • I/O Strategy
  • I/O Control
  • Broadcasting
  • Tutorial Introduction
  • Using Our 2D Library
  • Configuring Visual Studio
  • Sending Information to Your Window
  • Introduction to Static Link Libraries
  • Creating a Static Link Library
  • Using a Static Link Library
Dimensions
unknown
Extent
1 online resource (xiv, 589 p.)
Form of item
online
Isbn
9780585415871
Isbn Type
(electronic bk.)
Other physical details
ill.
Specific material designation
remote
System control number
  • ocm50289684
  • (OCoLC)50289684
Label
Developer's guide to multiplayer games, Andrew Mulholland with Teijo Hakala, (ebook)
Link
http://search.ebscohost.com/login.aspx?direct=true&scope=site&db=nlebk&db=nlabk&AN=70880
Publication
Note
Includes index
Color
multicolored
Contents
  • Internet-Based Database Systems
  • Installing MySQL
  • Overview of MySQL
  • Creating a Database in MySQL
  • Relational Databases
  • Other Methods of Data Input
  • Backup and Restoration of Databases
  • MySQL C++ Interface
  • Communicating with the Internet
  • Debugging Perl
  • Theory Introduction
  • More Text Output Routines
  • Using Files and Templates
  • Using Forms
  • Command Processing
  • Retrieving the Date and Time
  • Installing the Perl Database Interface (DBI)
  • Connecting and Disconnecting
  • Retrieving and Displaying Data
  • Adding New Data
  • Using the Unique ID Field
  • Creating Windows Applications in Visual Studio
  • Adding a Search Facility
  • Introduction to TCP/IP
  • What is a Protocol?
  • OSI Model
  • Internet Protocol
  • Introduction to the Transport Layer
  • Ports
  • Introduction to Sockets
  • Basic Sockets Programming
  • WinSock Initialization
  • Windows Messaging System
  • Error Handling
  • Sockets Data Types
  • Address Structures
  • Basic Sockets Functions
  • Input/Output Functions
  • Address Data Conversion Functions
  • Client/Server Programming
  • Byte Ordering
  • Creating a Server
  • Creating a Client
  • Creating a Window
  • Running the Simple Echo Application
  • I/O Operations
  • Detecting Network Events
  • Multithreading
  • I/O Strategy
  • I/O Control
  • Broadcasting
  • Tutorial Introduction
  • Using Our 2D Library
  • Configuring Visual Studio
  • Sending Information to Your Window
  • Introduction to Static Link Libraries
  • Creating a Static Link Library
  • Using a Static Link Library
Dimensions
unknown
Extent
1 online resource (xiv, 589 p.)
Form of item
online
Isbn
9780585415871
Isbn Type
(electronic bk.)
Other physical details
ill.
Specific material designation
remote
System control number
  • ocm50289684
  • (OCoLC)50289684

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